So, claim that it is mainly because was hard to develop a game to.
I personaly own my very own . I also bought it merrily, to play my awesomest in it, a game whose series and initial franchise ( Megami Tensei and Shin Megami Tensei ) I absolutely love.
I cannot say I agree completely with ‘s opinion, which I find to be spot-on market-wise. I believe the reason failed to me, to be ‘s inability to cater or show affection to their consumers.
Points in case several:
- made to use only costly memory cards especially made for it ~ the cheapest is 9.9€ for 4gigs in my country.
- removed the initial, OLED screen and 3G capable, model support in favor of the, LED-screened newer one that sports bigger battery life. That diminshed ‘s use as a portable social media device that would still sell a lot, especially given the screen’s high standards. Removing support for a higher quality product in favor of a cheaper one does not show that you care about your buyers’ quality of life.
- removed 2 of ‘s native apps, and Maps, I think due to the contract with ending. Seeing how these two, along with aceBook, kype and all the other social media applications are huge now, considering the initial model sports an awesome screen and 3G support, it would remain a strong selling point.
- ‘s policy about the ‘s security is tiring me out: constant updates and decreasing features while the Vita Hacking scene respected Sony’s handling of the original game market.
- failed to make decidedly friendly and made me feel like I was truly left behind in favor of alone.
- made to use the common MicroSD memory cards ~ the cheapest is 3.05€for 4gigs in my country.
- made an updated version of , the New Nintendo 3DS that expands on the originals features
- is hacked, albeit expensively for the complete experience, but I didn’t feel like forfeiting money on or believing that they don’t deserve it.
- may work well on with several of their games.
What’s your experience or point of view on this matter?